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OK... I want to make a checkered plane, of the standard variety, but flat
colors seem a little boring at this point. What I really want to do is use
to textures instead of colors.
here is the syntax I tried this with:
plane { <0,1,0> 0 pigment {checker {texture T_Stone25 texture T_Stone26}}
finish {ambient .10}}
Obviously, that's not right. But I don't know if there IS a right way to do
this, or if I'm simply up a particular creek without one of those wooden
things you use to push yerself through the water.
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